My path to creative coding has been a recent one, after taking an art class on the topic. Now, I hope to continue my knowledge into the world of creative coding, Arduino, Raspberry Pi, and more as I take "Mediated Spaces" this upcoming fall. As I learn new skills within the tech field, I am excited to continue merging them with my skills in the wood and metal shop.
Artdes 239 - Creative Coding for Uncle John's Cider Mill
My final goal is to bring an easy to implement interactive object to the pie barn space, focusing on the new donut types. This will act as a force to bring interested customers in, as well as support the branding of the new sets of donuts sold in the barn. This project will continue to extend past the interactive space. The company is looking for a new donut box design with a focus on the names and differing types of donuts. The project goals include:
After deciding on the goal of the project, it was time to gather the creative inspiration of the device. I gathered a mood board, took inspiration from Uncle John's themselves, And began sketching out game pages.
I decided to learn how to use Raspberry Pi for this project. This allowed me to easily connect the needed accessories and pull code to the device easily. In a nutshell, I attached the Raspberry Pi to a monitor, an used a USB encoder to send the arcade button inputs to the device. This code was written in a p5.js environment, with a few additional executable scripts for the game to launch on start.
If I am going to have a fun retro inspired arcade game, I better have some appealing visuals. I had a strong theme idea for the pages of the game, and I needed visual depictions of each donut element too. How can you build your own donut without a great deal of options? So, I began designing the game assets in Adobe Illustrator. I designed the background pages as well as digitally drew each donut and their toppings.
I have missed my time in the shop. I grew up building little things from the scrap material I could find. This project brought me right back to that joy. I followed the sketched schematics I created for my arcade cabinet, and got to work cutting and drilling wood.
The client absolutely loves the piece. It is easy to use, built to last, and has an extremely enjoyable energy to it with the retro game feel. The device should be setup in the Pie Barn this upcoming fall, as the cider mill season begins to ramp up. I learned so many new skills with this project. Using new tools and software, and pushing my user experience skills into game design.